Live from 4pm BST
The inauguralRPS Game Clubliveblog session is here! From4pm BST today, March 30th, we’ll be chatting all thingsHi-Fi Rush, which the RPS Treehouse has been playing throughout the month of March. We hope you’ve been playing along too, so why not come and join in the discussion with us? See you at 4pm sharp!
Our live coverage of this event has finished.
–Katharine Castle
–Katharine Castle
–Katharine Castle
–Katharine Castle
–Liam Richardson
–Katharine Castle
–Katharine Castle
–Katharine Castle
Love a bit of Bit.Trip. But yeah, I think the thing everyone in the RPS Treehouse has liked about Hi-Fi Rush this month is just how forgiving it is.
–Katharine Castle
–Katharine Castle
–Liam Richardson
Very true! You can catch thelink here.
–Katharine Castle
I’d never thought of it like that, but you’re absolutely right. For the record I think Sekrio would have been improved if every time you slashed your sword a disembodied crowd shouted “HEY!”
–Liam Richardson
Haha, I do feel very lucky, that’s for sure.
–Katharine Castle
I didn’t realise it was all on Spotify! Thanks! Currently listening to Too Big To Fail. What a tune!
–Liam Richardson
–Katharine Castle
Oh yeah, SEB-AAA is great. I’m assuming he’s a direct play on Sebastian from Evil Within.
–Katharine Castle
–Katharine Castle
–Liam Richardson
–Katharine Castle
–Liam Richardson
–Katharine Castle
Like Katharine said, I agree that most of the tunes blend into the background a bit. Other than the Prodigy I felt like most of the tracks were cut up too much to actually appreciate them.
–Liam Richardson
–Katharine Castle
–Liam Richardson
Really, 808 also deserves a mention here as clearly the best video game cat. We’re defo gonna have toredo our listsoon…
–Katharine Castle
The little dance they do during the dream sequence is maybe my gaming highlight of the year so far. Quality stuff.
–Liam Richardson
Truth
–Katharine Castle
–Hayden Hefford
I was thinking about this constantly while playing it. Although I was disappointed to hear founder Shinji Mikami was leaving the company, you play something like this where he was largely hands-off, and you can see why he’s comfortable stepping away. The talent they’ve cultivated there is phenomonal. I can’t wait to see what they do next.
–Liam Richardson
Not gonna lie. Part of the reason why I do like Korsica so much is because she’s got big Flannery from Pokemon energy.
–Katharine Castle
–Liam Richardson
I took so many screenshots while playing that my partner became genuinely grumpy with how often she was subjected to the Xbox notifcation noise.
But in my defence,look at this.
–Liam Richardson
–Katharine Castle
You’ll be pleased to hear my love for the game’s photo mode has not abated in the slightest.
–Katharine Castle
–Katharine Castle
Macaron is a real sweetie. If there isn’t fan art of Macaron eating macaroons, then the world is a poorer place for it.
–Katharine Castle
–Liam Richardson
I uh. I killedso many of these. Like. Smashed to smithereens. No remorse.
–Liam Richardson
–Katharine Castle
–Liam Richardson
–Katharine Castle
–Katharine Castle
Huh, how interesting! Nice little foreshadowing for Korsica’s character arc there, too.
–Liam Richardson
Absolutely outraged at all the wanton cleaner bot destruction. Shame on you all.
–Katharine Castle
This was mine, too. Although the Prodigy fight in the canteen and the battle against the giant robot towards the end are definitely up there.
–Liam Richardson
–Liam Richardson
–Katharine Castle
If my guts were stuffed full of loose cash, I would simply allow myself to be beaten to death.
–Liam Richardson
–Katharine Castle
Yeah, the choreography, blocking and plotting of the cutscenes in general is just superb. Lots of great sight and spoken gags in there.
–Katharine Castle
They definitely felt a little more forgiving, and having you parry attacks in rhythm-based memory puzzles was a stroke of genius. I loved facing off against the robots that forced you into those minigames before you could defeat them.
–Liam Richardson
Ah yeah this bit was great, good shout.
–Liam Richardson
Oh man, the samurai bots with their very solemn poems were brilliant.
–Katharine Castle
That, combined with me constantly messing up Macaron’s punch (in general and during that wall sequence) was, yeah…
–Katharine Castle
I have completely forgotten this section, which probably speaks volumes.
–Liam Richardson
The Twin Peaks cat dance was indeed brilliant.
–Katharine Castle
Oh man, yes, I couldn’t summon Korsica fast enough in those fights!
–Katharine Castle
Haha, here’s a question actually: you walk into Vanderlay to get the latest robo implant. What would you get?
–Katharine Castle
Same! I’d love for them to add additional weapons (themed after different insruments, naturally). I’d also like to play as other characters, I think? Peppermint sections would transform the game into a third-person shooter, Macaron a side-scrolling brawler etc.
Narratively I have no idea, but it’d be nice to see them try a location that isn’t just a bunch of metal corridors.
–Liam Richardson
This is such a good suggestion.
–Liam Richardson
A USB charging port in the back of my head, so if I’m tired I can charge myself up for a bit. That’s how the human body works, right?
–Liam Richardson
–Katharine Castle
I’m ashamed to admit I would use this implant for the sole purpose of seeing which pasties were still hot when buying lunch from Greggs.
–Liam Richardson
–Katharine Castle
–Katharine Castle
–Katharine Castle
Some final thoughts before I bounce: Hi-Fi Rush is probably my game of the year so far. It’s been a long time since a game made me smile as much (and as often) as this one. It felt like a throwback to the PS2 era, where big publishers like Capcom would throw huge amounts of talent at a very niche idea. I’m so happy it exists, and I can’t wait to see what the team make next.
–Liam Richardson
Thanks everyone, this was a blast!
–Liam Richardson
Also loved this bit as well.
–Katharine Castle
–Katharine Castle
Just look at these guys.
–Katharine Castle
Watch this space!
–Katharine Castle