Live from 4pm BST

It’s time for the next gathering of theRPS Game Club! From4pm BST today, June 2nd, we’ll be chatting about all thingsCitizen Sleeper- your favourite moments, your most heart-breaking questlines, and lots more. We’ve been having a swell time revisiting one of ourfavourite games from last yearfor this month’s Game Club, and we hope you’ve had fun playing it as well. So why not come and join in the discussion? See you at 4pm sharp!

Our live coverage of this event has finished.

–Katharine Castle

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Glad you enjoyed it Dez! What was the most unexpected thing about it for you?

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–Hayden Hefford

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Yes! This was my favourite thing about its action dice, too.

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Interesting! I have to ask: did you encounter the character Neo-Vend?

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Did you manage to complete all three episodes of the DLC? I only managed the first chapter, so still got Refuge and Purge to go!

–Katharine Castle

I think how Citizen Sleeper represents time is one of my favourite things, too. Using the few dice you get and counting down the cycles to various milestones really makes the limited actions you can take feel precious.

–Hayden Hefford

This is certainly a big theme of the game, and a lot of the main storylines do revolve around it, 100%. But I’d argue there was a lot of humanity to be found in the way each character dealt with their respective situations as well. For me at least, the nuance came from how they’ve ended up being affected by it.

–Katharine Castle

This was my first ending, and probably still my favourite of the ones I’ve found so far. I did enjoy Bliss / Ankhita’s ending as well though!

–Katharine Castle

–Hayden Hefford

THE CAT! I was waiting for something strange to happen with this and… nothing ever did? I just made friends with a cat?

–Hayden Hefford

This is very true. And what a good cat it was too.

–Katharine Castle

I could very easily be convinced to replay just in case thereissomething I’m missing. I’m 99% sure the cat is actually some weirdo scientist that transferred their consciousness into their pet or something. They just gave me a “I’m actually a hooman” vibe.

–Hayden Hefford

Interesting! For me, I felt like Ankhita’s initial storyline resolved slightly unsatisfactorily for me - I thought I’d biffed it, and that I’d made a mistake in how I handled it. So it was nice to see her again and get some closure this month. I might have also slightly forgotten exactly what went down with her when I played through her storyline last year, but sssh).

Either way, I did play out both sides of her ending, and found both of them to offer the right kind of full stop on everything.

–Katharine Castle

I feel like the cat would be good pals with the cat from actualStray.

–Katharine Castle

I agree that the Hunter/Killer stuff lacked something. I usually found it disruptive actually, like it was interrupting the stuff I really wanted to focus on. It hooked me more towards the end of that storyline, but early on it didn’t really keep my attention.

–Hayden Hefford

Yes, I did feel a pang of regret about leaving all my cool friends behind when I did Lem and Mina’s ending. I almost wish there was an option to initiate a kind of farewell dialogue option before upping sticks…

–Katharine Castle

A looooooong long time in Lem and Mina’s case, too!

–Katharine Castle

Did anybody else choose an ending that took them away from the Eye, and then struggle to revisit that save to continue with the additional DLC stuff? It felt like a disservice to my story, like I was overwriting the real ending, so I pushed myself to start again to experience the new content.

–Hayden Hefford

I actually went through this exact process on returning to my save for Game Club! I felt like Lem and Mina’s ending put a neat full stop on my time with Citizen Sleeper, so to go back and choosenotto go with them felt weird and strange. In the end, though, I was glad to carry on, as I really did in fact want to spend more time with everyone else.

–Katharine Castle

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Hooray! Hope you continue to enjoy it!

–Katharine Castle

–Hayden Hefford

Hahaha, excellent.

–Katharine Castle

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This is true, I’d probably also try it once. Or at least have a sip. Just to see.

–Katharine Castle

That’s an interesting point, people don’t really acknowledge the ethics of it. I quite like that, though? Everyone just seems very welcoming to the idea of you ditching your body and wants to help you get away from the bad corpo that’s on the hunt.

I really like the concept of Sleepers. I think it centers the conflict between wanting to escape ‘the system’ and our reliance on it to survive, it’s something I latched onto to tie myself to my Sleeper and put a little bit of my personality in them.

–Hayden Hefford

Now that I’ve gone back to do the DLC again, I’d actually be perfectly happy with more DLC-style stories emerging now and then. But the devs did alsotweetthis the other day, so ??? Tune in to cheery RPS fanzine PC Gamer’s PC Gaming Show next weekend to find out, I guess! I certainly will be!

–Katharine Castle

They also tweeted ahead of the Citizen Sleeper anniversary celebrations that they and the Citizen Sleeper composer and artist were working together again “on a new project”:

–Katharine Castle

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–Hayden Hefford

takemymoney.gif

–Katharine Castle

I feel like I should raise that I am terrified of cats, and playing Stray was absolutely enough for me. I’m perfectly happy with Citizen Sleeper’s cat on a windowsill wanting treats and nothing more. I’m most comfortable when I can just nervously nod at cats from a distance.

–Hayden Hefford

Not as far as I’m aware, alas, although I think having this as an ongoing tension (along with your energy levels) is integral to its sense of risk-and-reward with your dice rolls. If you always had five dice all the time, I think the game would lose a lot of the weight behind your decision making.

–Katharine Castle

I guess it must be! Every now and then the game will remind me of my Sleeper’s original body still being locked away somewhere, and I wonder what Essen-Arp will eventually do with it…

–Katharine Castle

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–Hayden Hefford

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I have a lot of screenshots of my fav bits of writing, but there are so many good lines I think I’d find it hard to narrow it down to a handful of favourites!

–Katharine Castle

I didn’t, but I love this idea so much! I might need to go back for one more playthrough and do this.

–Hayden Hefford

–Katharine Castle

That’s Tala!

–Katharine Castle

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Hahaha, this is very true.

–Katharine Castle

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–Hayden Hefford