Digging up old bones
It’s highly unlikely that a release window for,checks notes, six years in the future is concrete. What’s happening, then? Previously Steam didn’t have any hard and fast rules on how games displayed their release dates, but a fairly recent updateintroduced some new policiesthat standardises date displays (these policies still allow for a vague “Coming Soon” display, though).
When the game was put on hold, Campo’s co-foundertold Polygonthat In The Valley Of Gods “certainly feels like a project people can and may return to.” He continued to say, “when that happens, we’ll find an exciting way to let fans know.” I’m not sure that updating a store page’s release year is an “exciting way” to re-announce a game, but crazier things have happened I guess.
I enjoyed the exploration, map navigation, and hiking-sim elements in Firewatch, and I would’ve liked to see them in another walking sim, especially one with a more complicated, dangerous setting like the ruins of Egypt. Hopefully, Valve excavates this one soon.