Now “focusing on the development of a single independent game”
Bulletstorm, Painkiller andOutridersdevelopers People Can Fly are “suspending or parting ways” with over 120 people, shelving one video game project, downsizing another, and “restructuring some of our support teams” in the face of market turmoil.
“This action became necessary as external market pressures persisted beyond our forecasts,” writes chief executive officer Sebastian Wojciechowski onXitter. “The video game market is still evolving, and we have to adjust with where things are today. We are redoubling our efforts with new work for hire engagements and focusing on the development of a single independent game.”
But People Can Fly haven’t escaped the industry’s on-going economic troubles, which have led to thousands oflayoffsthis year as company leaders “realign” in the wake of a gaming boom created by pandemic lockdown conditions. In January this year, theydismissed 30 developerswho were working on an unannounced Square Enix game. In April, theyannounced the cancellationof a co-op action-RPG codenamed Project Dagger, which was once to be published byGTA 6company Take-Two.