Warhorse’s next open worlder will be twice original’s size, and yes, there are dick jokes

Going by the announcement video, the new game is the same game but with more cash to burn. It’s the work of 250 people, with Jan Valta returning as composer. According to Vávra, “what we are making now is what it was supposed to be in the beginning, but we were not able to do it because we didn’t have enough resources and experience.”

Played once again by Tom McKay, protagonist Henry has come a ways since Deliverance but he’s still something of a rough-and-tumble nobody, who must prove himself to the realm’s bluebloods. His best friend is Sir Hans, voiced by Luke Dale, a comedy fun-times wingman who says things like “Let’s hope this water isn’t too cold - wouldn’t want your pride and joy shrinking.” Top bantz!

As for what you do as Henry, it all seems broadly in keeping with the first game’s open world survival simulation. You can use violence to get your way or sweet talk people or sneak into their dwellings after dark. You can steal things at the cost of gaining a bad reputation with townsfolk, who might then withhold opportunities from you. There’s an avowedly true-to-life melee combat system in which you can bong fools upside the noggin with a swordhilt, swat their shields aside with repeated blows, and you know, just generally kill them in physically plausible ways. New weapons include crossbows and some early firearms but this absolutely isn’t an FPS, though there’s probably a diary series in trying to play it like one.

The presentation suggests that we’ll have more control over plot outcomes in Deliverance 2 - as design and combat director Viktor Bocan comments in the announcement video, “you can save the world or help punish its sins” - and there’s talk of a more reactive social simulation in which, say, you can tell the locals to piss off when they ask why you’re walking around blind-drunk with no clothes on. The bits that entice me the most, building on my faded memories of the first game, are the opportunities to engage with a profession or trade such as herbalism - the video includes some moderately wholesome footage of a mortar and pestle.

I don’t see much evidence that Deliverance 2 will turn out differently. Of the approximately two female characters shown in the presentation, one is there to illustrate that you can seduce people, which is very much of a piece with the original game’s handing you an “Alpha Male” perk when you went to the brothel. Still, given the new RPG’s expanded budget, perhaps it’ll grant me leeway to reinvent Henry as a mild-mannered travelling brewer who faints at the sight of skin. Deliverance 2 is down for release later this year.