“Extensive fixes” based on player feedback

In ablog post, senior producer Ryan McArthur outlines the updates coming most imminently. That includes changes tothe in-round scoreboard revealed a couple of weeks ago. Player profiles will aim to give a better overview of “how far you have to go for your next unlock”, and voice comms will… exist.

Continuing the love of loops, the post outlines a new “feedback loop” for the dev team to communicate to players, which boils down to: Dice will say what they’re working on, listen to feedback, then say how they’ve changed what they’re working on in response to said feedback. The dev team’s first major focus will be map design. “We want to outline to you our vision for how we’re going to approach and factor into our new maps enhancements to the gameplay experience, by addressing feedback on openness and lack of cover in key areas,” writes McArthur.