Time to update those store pages, lads
“In this update, we’re making multiple updates to the All-Out Warfare rotations,” says thepatch notes post. “Our leading change is the removal of the 128 player version of Breakthrough. When reviewing the available experiences in All-Out Warfare, we felt that the 128 player modes are better suited for Conquest where gameplay spaces are larger, and where you have a more natural fit for sandbox gameplay.”
I am certain that Breakthrough mode was chaotic with 128-players, and EA Dice probably have player metrics to show many players were consequently losing interest. But I’ll also bet there were some players who loved the mode, chaos and all, and now the game they spent $60/£50 on no longer has the thing they liked in it. Why is that OK?