Archdemons mount European package tour in face of local objections
And here are some more details from the Steam page. Your Band Of Crusaders can hire up to 20 knights, and you can train, equip and rearm them at an expanding campsite of upgradeable buildings. “Each crusader brings novelty to your camp with their own backgrounds, strengths and weaknesses as well as the ability to synergize with their Brothers,” the developers explain. There are no fixed character classes, but each crusader has a skill tree made up of active, passive and “semi-active” abilities, and there’s an emphasis on “versatile” multi-role builds.
The overworld sort of looks like they moddedDarkest DungeonintoWhere The Water Tastes Like Wine. It worsens steadily as the demons invade and various human factions fight back, a darkening of the mood that (assuming you last long enough) culminates in a scrap with one of the Archdemons. Conditions such as time of day and season affect how you play. As for your opponents, “each of the enemy families has its strengths and weaknesses, encouraging the player to strategize and adjust their combat tactics”.
I’m in two minds about the real-time combat, which sees you giving orders in slow motion. They’re calling it “deep” but going by trailers, it’s a bit of a scrum. Still, there’s the threat of character permadeath to keep you on your toes.
Read more about Band Of Crusaders on Steam. It doesn’t have an exact release date yet. Developers Virtual Alchemy are a new indie studio from Warsaw, Poland, whose ranks include former CD Projekt andWar Hospitalstaff (nobody senior, going by theirLinkedIn page).