The way of watercooling

Avatar: Frontiers Of Pandorais due to launch December 7th, and Ubisoft have now detailed the graphics features that will set the PC version apart. The list includes raytraced reflections and shadows, “extended graphics settings” and an in-built benchmarking tool.

The PC version will also support AMD FSR2 - I don’t know what that is and I refuse to learn - and ultrawide monitors. The trailer above also explicitly brags that the game has been optimised to run on low-spec machines, as well as to take advantage of fancy modern graphics cards. That’s good for me, as my PC is getting a little rusty.

Edhad a look at the gameearlier this year, and confirmed that it had “bases dotted around the map” for players to destroy - after which the world “heals”, so you can harvest it to improve your equipment. He also thought it seemed so ambitious - with bird sidekicks, aerial combat, crafting, cooking, two-player co-op - that he wanted to see more before making judgements. Me too.