Sand in their eyes
The folks behind The Surge games - Deck13 - had only announced a release date for their next action RPGearlier this month, but it seemsAtlas Fallenneeds more time to cook. Publisher Focus Entertainment today announced a three-month delay to August 10th - an appropriately summery window for a game set in sandy fantasy deserts.
“Our goal has always been to create a memorable A-RPG experience in a unique setting, with exciting gameplay and the option for fully playable seamless co-op with a friend,” reads theTwitterdelay announcement. “We’d love to give the game some extra time which will allow us to deliver the best possible version of Atlas Fallen” The post also teases new in-game footage and our first look at the drop-in co-op “in early summer."
Not long ago, the studio released the hack-n-slasher’sfirst gameplay trailer, featuring 15 seconds of actual hack-n-slashing, give or take a few milliseconds. The snippets we did peek at looked bombastic - a healthy dose of fast-paced melee swinging, mixed in with someMonster Hunter-sized beasties to ground-pound. You can also glide around Atlas Fallen’s beautiful world, sometimes leaving streaks of sand in your wake. AlthoughEd’s hands-off previewhints at dragon riding? Arguably the peak form of video game traversal.
Fans ofThe Surgewill tell you they’re some of thevery best Soulslikesoutside of FromSoft, so I’m keen to see what the studio does while moving away from that formula. Mimicking my last Atlas Fallen release date news post, I’ll leave you with a bit from Brendan’s very positivereviewof The Surge 2: “It’s that rejection of fast travel and a devotion to twisting paths that makes this one of the purest devotees of an old Souls philosophy,” he said. “The carefree amputation of half the city’s populace is keeping my fingers and thumbs entertained, sure, but the shortcuts and secrets are keeping my brain occupied.”
The Surge 2 will now launch on August 10th viaSteamwith a price tag of £44/€50/$50.