A bigger update is coming this Friday
The Last of Us Part 1developers Naughty Dog have released the latest hotfix for its beleaguered Murder Dad adventure, although it doesn’t include the anticipated fix for a widespread camera jitter issue that’s been popping up for mouse users. According to an officialtweet thread, that’s been pushed back to a later patch, leaving this update –v1.0.1.7– to squash some other UI and UX problems.
The thread also provides a firm date for the next ‘big’ patch, Friday April 7th, and promises to addressThe Last of UsPart 1’sdismal Steam Deck performanceby working on getting itVerified status. Naughty Dog, who are sharing PC porting responsibilities with Iron Galaxy Studios, previously expressed the intent to fix the game’s many, many broken parts before submitting it to the Steam Deck Verified programme, though Valve have sinceslapped it with an Unsupported badgeregardless.
Indeed, whereasUncharted: Legacy of Thieves Collection– Naughty Dog and Iron Galaxy’s previous collaboration – was an imperfect yet serviceable port, The Last of Us Part 1 arrived on PC as a technical wreck. From tediously long shader compilations to regular crashes, stuttering (in spite of that compilation time) to CPU-hammering performance drops, it’s offered a rude greeting to anyone excitedly coming from therecent TV show. At least there’s been the chance of some comic relief from theinexplicably moistening character models.
Several patcheshave already been deployed, and there’s also aGeForce driver hotfixthat should reduce crashing on Nvidia RTX 30 seriesGPUs– an issue I’ve suffered several times playing on my own PC. Even so, there’s much more to do to bring performance and stability up to standard, especially now that the camera jitter fix is delayed.