It’s back on Steam and seemingly for good
There’s also a new playable demo available fromits Steam pageahead of the looming Steam Next Fest.
Berserk Boy’s art, level design and movement are clearly inspired by 16-bit classics of platforming, but there’s seemingly a greater emphasis on speed and combos. Attacking enemies in quick succession fills aBerserkMeter that lets you use special attacks.
There also seem to be light Metroidvania elements, with alternate paths to uncover around the setting of New Hope City.
I have my theories, but all’s well that ends well, I suppose.